architect of the mind

"I like elements which are hybrid rather than 'pure,' compromising rather than 'clean,' distorted rather than 'straightforward,' ambiguous rather than 'articulated,' perverse as well as impersonal, boring as well as 'interesting,' conventional rather than 'designed,' accommodating rather than excluding, redundant rather than simple, ... inconsistent and equivocal rather than direct and clear. I am for messy vitality over obvious unity ... I am for richness of meaning rather than clarity of meaning. More is not less."

Robert Venturi  “Complexity in Contradiction”

Impossible Architecture

“Architecture depends on gravity and capitalism.” - (former) UBC Professor of Architecture

My fascination with experimental architecture has been stimulated by those brave architects who resist collecive agreements and try to generate new forms or sensations, despite risks involved.

When I was younger, I dreamed of becoming an architect, but fortunately, it never happened. Fortunately, because I would be frustrated to work & live under restrictions of economy and purpose. From my humble opinion, if something has disrupted our relationship to architecture, then it is exactly the notion of “gravity and capitalism”.

What we call “architecture” today, could hardly qualify as Architecture in historical terms.
In the past, greatest architecture was impractical and nearly impossible to justify. Impractical, because the most important structures ever built were not driven by profit, but to worship God(s); and impossible because those miraculously assembled structures are far more complex than any construction of modern humans. 

This body of work employed 3D printing, experimentation with various 2D & 3D editing programs, street art, natural structures and involve various disciplines and media, such as photography, philosophy, art history, music and deserted places and objects. All these have something in common: error, glitch, decay and most importantly, they reveal altered states or dimensions.

- 3D prints & digital rendering

©  Vjeko Sager :: 
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